Sunday, December 15, 2013

Catching Up

 More Soon! :)

Monday, September 09, 2013

Back to Quick Paintings

More to come after the G2E show. Busy busy!

Monday, June 17, 2013


Robot designs!

Saturday, June 08, 2013

Tempera Paint

Some quick tempera paint experiments!

Friday, May 31, 2013

Lake House

A quick landscape before bed.

Thursday, May 30, 2013

Tuesday, May 21, 2013

Merla The Conjurer

Another character sketch with a bit of illustrative storytelling. Next stop, giants!

Wednesday, May 15, 2013

Character Shape Explorations

This is a great process to get ideas out of the way quickly.

Tuesday, May 14, 2013

Rake Burns

Here is another character sketch this time with some props.

Sunday, May 12, 2013

Bug Design

Here are some bug designs derived from different types of animals.
I will be posting more character/creature related materials this week!

Wednesday, May 08, 2013


This process demonstrates how a simple shape can be developed into a more complex form.
More character process work coming up!

Wednesday, May 01, 2013

The Mineral City

The idea here was to come up with a city that is built in an unusual place. I have always been fascinated by mineral mountains. That is where the inspiration came from. 

(Showing some process work with 3DS Max. Creating low-poly models and incorporating them in paintings has become a hobby recently.)

Monday, April 22, 2013

The House of Swords & Under 40min Quick Sketches

The House of Swords was designed for the legendary sword-maker Caliburn who was known for making the great Excalibur. Although, he never got much credit for his work in Arthurian Legends.
(Inspired from Camelot TV Series)
Some quick sketches I do for practice. It's a great way to get rid of repetitive ideas and search for new designs.

Tuesday, April 02, 2013

The Station of Transfers

A lot of the objects were modeled in 3DS MAX.
Textured and assembled in Photoshop.

Friday, March 22, 2013

HALF - LIFE: The Freeman Chronicles

Recent project I worked on for Valve's HALF - LIFE live action series with Infectious Designer.

©Valve Corporation, ©Infectious Designer, ©Art Demir

Wednesday, February 27, 2013

New Adventures!

This was an older concept that I decided to revive from a different point of view.

Sunday, February 24, 2013

Post 101: Production Art

Production art demonstrating one idea developed in different ways.

Tuesday, February 05, 2013

Row Row Row...

for my 100th post...! Happy blogging!

Monday, January 28, 2013

Isometric City

Isometric simple city I drew entirely in Photoshop, ideally for mobile games.

Wednesday, January 09, 2013

The Guardian of Golden Rose

This was mainly painted and some 3ds Max modeled project.